Retro-Breach - 0.4.1 -update
โ Retro Breach: Protocol Zero - Version 0.3.5 Changelog
Released: December 6, 2025
๐ฎ Mission System Overhaul
Mission Dialogue Redesign
- Complete UI/UX redesign of mission dialogues to feel like real social media conversations
- Multiple response options with emojis - choose how your character responds during briefings and debriefings
- Context-aware responses that change based on dialogue progress and mission type
- Briefings: Action-oriented responses ("I'm on it", "Consider it done", "Let's do this")
- Debriefings: Casual responses ("Thanks", "Anytime", "No problem")
- Visual polish: User response bubbles, progress indicators, modern chat styling
- Messages now appear with typing indicators and smooth animations
Mission Acceptance Fixes
- Fixed critical bug where accepting missions from popups wouldn't start the mission
- Improved state management timing to ensure missions always launch properly
- Added console logging for better debugging of mission flow
Mission Timing Adjustments
- Mission popups now appear every 3-4 minutes (down from 4-6)
- Guaranteed mission popup after 5 minutes maximum
- Increased chance to 50% for better mission availability
- Missions appear after completing training (2+ story missions)
New Mission: "Break the Queue"
- Replaced the unpopular "Charity Case" mission (donate 200 credits for nothing)
- New mission: Hack someone out of a 6-year task queue instead of paying for fake upgrades
- Rewards: 180 Credits + 90 XP + Queue Bypass Token
- Theme: "Don't play the game - break it"
- Uses HexSequencer minigame (difficulty 2)
- Includes full briefing and debriefing dialogue
๐ฑ NetStream Expansion
28 New Social Media Posts
Massively expanded the social feed with diverse, world-building content:
OMEGA-GM Corporate Posts (5 new)
- "Negative Attitude™ may result in quota increases"
- Arcade payout increase (0.003% better odds!)
- FAQ explaining why quotas never decrease
- PSA about memory loss being "normal and expected"
- Celebrating impossible Paradise tier milestones
Dark Humor (5 new)
- "Death is just middle management"
- Chatbot therapist increases your quota
- NeuralCorp job interview satire
- Arcade being fairer than Paradise system
- "Capitalism transcended death itself"
Dystopian World-Building (7 new)
- Forgetting loved ones' faces due to memory compression
- Engineer who built the system apologizing
- 4 years of endless data entry with no breaks
- Paradise counter that moves away as you get close
- Avatar corruption and identity loss
- 12 years, never seen anyone reach Paradise
- Quotas tripling while Paradise gets further away
Complaints & Observations (5 new)
- Support ticket: "Have you tried working harder?"
- Confused newbie learning about eternal quotas
- Veteran explaining Paradise is a carrot on a stick
- Finding your own obituary in the database
- Warning about memory compression to save costs
Resistance & Hope (3 new)
- Encouraging messages to keep fighting
- Every hack weakens corporate control
- Unity as revolution
Conspiracy Theories (3 new)
- Network lags every 47 minutes - what are they hiding?
- Deleted "Free Will Protocol" from version 2.3
- Paradise tier is actually the DELETE process
๐จ Quality of Life
- Social media posts now have much more variety - less repetition
- Better balance of humor, horror, and hope in the feed
- Posts that react to player choices and integrity level
- OMEGA-GM posts add corporate dystopia flavor
---
Known Issues
- Still need to fix some character voices.
Thank you for playing Retro Breach: Protocol Zero!
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Retro-Breach
You're dead. Enslaved. And the only hacker who can expose the truth from inside the Afterlife.
| Status | In development |
| Author | datakill |
| Genre | Role Playing |
| Tags | Arcade, Cyberpunk, Horror, Retro, storygame |
More posts
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- Retro-Breach - 0.2.1 -update2 days ago
- Retro-Breach - 0.1.6 -update2 days ago
- Retro-Breach - 0.1.5 -update2 days ago
- Retro-Breach - 0.1.4 -update2 days ago
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